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| Index |
Overview of Druidic Mythology |
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Aongas mac Óg
Belenos
Beltaine
Bishop Ussher
Bodb Dearg
Brigid
Cattle_Raid_of_Cooley
Cernunnos
Cormac mac Art
Cú Chulainn
The Dagda
Danu
Deirdre
Dian Cécht
Diarmuid
Donn
Druid's Foot
Ériu
Fianna
Finn mac Cool
Fionn mac Cumhaill
Goibhniu
Halloween
Harp
Imbolc
Leprechaun
Lia Fáil
Lugh
Lughnasadh
Mag Tuired
Manannán mac Lir
Mog Roith
The Morrighan
Newgrange
Ogma
Oisín
Samhaim
aes Sídhe
Stone of Destiny
Tuatha Dé Danann |
Irish mythology is different than
Greek, Roman or Egyptian mythology. For one thing they did not have gods
and goddesses of this, that and the other thing like Athena, Minerva and
Thoth, the deities of wisdom. Éire’s prehistoric pagan pantheon was mostly
polypotent – good at many things – or else ‘place’ goddesses such as
Shannon, Boann (River Boyne) or the 3 sisters Ériu,
Banba and Fódla, for whom the Emerald Isle is named.
But the big difference is writing. The Greeks, Romans and Egyptians
left a lot of writing about their religious myths, practices and rituals
and the Irish did not. Much of the pagan epoch in Ireland was prehistoric
– before writing – but even after writing arrived the ancient, fabled and
remarkable ‘Oral Tradition’ continued; mythology, genealogy and law were
all committed to memory and passed between generations by mouth to ear
alone. On top of this the druids’ sacred vow of secrecy kept their magic,
lore and ritual from ever being known outside their own circles.
Some Irish mythology was eventually written down, beginning about the 7th
Century AD, by
Christian monks. Although Christianity has been particularly open about
embracing some pagan customs, practices and traditions it has to be
assumed that the monks ‘edited’ pagan tales to conform to Christian
dogma. By and large the Church accepted pagan mythology as long as it was
called ‘history.’
Likely Christian rewriting of extent mythology is only one problem.
The larger one is that there is only so much of it. There is no way to
tell how much was never written down, but it is certain that much was
lost. Also, the surviving literature is not always consistent in the
telling of stories.
Other sources of information about Irish pagan mythology include
similar medieval writing from Cymru (Wales), Cæsar and others writing
about Gaul (France) and rather meager archaeological information.
Even the use of the terms ‘god’ or ‘goddess’ has been called into
question. Thinking of them as ‘faeries’ is wide spread, but also argued
over. The name in Gaelic, aes Sídhe,
translates as ‘Mound people,’ so that enters the discussion.
Nor are the surviving literary and other sources consistent from one to
the other on names, relationships or even events. While the characters of
the Greek pantheon can all be traced back to Uranus it is not so simple
with the Irish. While many of then are in the
Tuatha Dé Dána – the People of the
goddess Dána, whose name suggest both prowess
in battle and poetry – there are others that precede, succeed or are just
outside the Tuatha.
Donn, for example – whose name means ‘dark’
– is remembered as the first mortal human to die and is thence responsible
for a hospitable welcome to the Land of the Dead for we who follow.
These are some of the scholarly limitations on understanding the
druidic paganry of prehistoric Ireland. But this is a religious website,
not confined by the aegis of referencible material.
There are 3 things that should be understood in considering these
topics on this website. First, reincarnation was an accepted occurrence
in Iron Age Ireland, so it would be assumed there could be reincarnated
druids with past-life memories that are more accurate than the stories
recorded by Christian monks. Second, a druid’s quintessential magical
gift was the ability to communicate with the Faerie Cavalcade, the
aes Sídhe, the very pantheon being
described here, and that source of information would not be considered
‘scholarly’ in any contemporary sense. Third – and this is most important
– this is about Celtic paganism as practiced in isolated Ireland in the
Centuries before Patrick, so there is always going to be a 3rd!
Lastly keep in mind that these are Irish stories about Irish mythology
and the Irish love a good story, and are better at it anybody else.
Christian mythology is dogma; you have to believe it or go to Hell. Irish
mythology is just good story telling. We hope you enjoy it. Instead of
Christian morals druidic mythology is about honor, nobility and
responsibility to family, tribe and nature. It is existential not
ecclesiastical, entertainment not dogma and, hopefully, fun not
formalistic.
This Lexicon is not canon, scripture or revelation in any sense. For
such information on pagan beliefs, practices and such please visit
www.vatican.va. |
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Angus
the Young

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The
handsome fairy Angus the Young, who was born on the day he was conceived, is a warrior, sage and patron of young love. His kisses turn into
birds and bring love to the maidens of Ireland, a bit like the Roman god
Cupid's arrows. His father is The Dagda, the Good God and All
Father. His mother is Boann, another fairy's wife. This is the
type of thing The Dagda was good at. |
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There is a beautiful tale of Aengus falling in love, in a
dream, with a beautiful maiden he saw beside a lake surrounded by fifty
companions. Awakening from the dream he fell into a deep, pineful,
mourning love sickness. His parents hurt with him, and his
brother, Bodb Dearg, helps him find the girl of his
dreams -- literally. She is the fairy princesses Caer Iborméith, daughter
of the King of Connacht. She was at a lake in a large company
because her animal form is a swan. Aongas is granted the power to
become a swan and they fly off together and live happily ever
after. The ballet Swan Lake is based on the tale of the Dance of
Angus mac Oc.
In another tale young Óengus
returns home to find that his father, The Dagda, has already out
inheritances to all his other children and
Óengus has gotten nothing. The youth convinces the All
Father to let him have his palace, Brú (Newgrange),
for 'a day and a night.' In the Gælic tongue this is a play on
words so that every night he has a day coming and every day a night, in
other words he has tricked the Good God out of his own home!
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Bel
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Bel is
a sun fairy for whom Beltrain, one of the four great annual festivals,
is observed. The May 1st
rite, named in his honor, is when he defeats the old hag, Cailleach
Beara, who has been bedeviling Irish folk all Winter long with bad
weather. Bel turns her to stone. |
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Alas, wars are never won, only battles, and bad weather
always returns.
Belenos is consort and companion of Danu, Chieftess of
Tuatha Dé Danann, the Tribe of Danu. As such he is sort of the
father of the Irish faery folk, the Sidhe, the heroines and heros of
these myths.
Read THE AMERICAN
DRUID MONITOR article
on Bel. Click
here.
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Beltaine
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Beltain is the
festive celebration about May 1st that marks the end of Winter and the
beginning of Summer. It is the date the Tuatha Dé
Danann, the Tribe
of Danu, arrived in Ireland, and is one of the four great cross-quarter
festivals of the turning of each year. Merrymaking includes bonfires, May poles and
parades by Socialist workers.
Read THE AMERICAN
DRUID MONITOR article
on Beltran. Click
here
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| Bishop
Ussher |
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James Ussher was the 17th Centruy AD Anglican
Archbishop of Ireland whose 'scholarly' chronology dated creation at
October 24th, 4004 BCE, at 10 o'clock in the
morning. We believe it is equally true that the garden isle of
Éire was then called the Garden of Eden. |
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Bishop Ussher was an early 'creationist,' pitiable folk who
seemingly have been cursed to
miss the fun, fancy and frivolity of myths by mistaking them for facts.
Read article THE AMERICAN
DRUID MONITOR on
Bishop Ussher.
Click here.

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Bodb
Dearg
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Bodb
the Red is a son of The Dadga, the Good God, and
followed him as king of the Tuatha Dé
Danann, the Tribe
of Danu. Red Lake in Munster is named for him. |
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As king of the Sidhe of Munster, the immortal mound folk, his White
Bull, called Findbennach, was stolen byAilill, the husband of Ulster's Queen Medb's
and that set off a war between Munster and Ulster. The epic poetic account
of this, Táin Bó Chuailgne, the Cattle
Raid of Cooley, is scholarly compared to the Greek's Iliad and Odyssey.

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Brigit

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The triple fairy Brighit is
the most revered in Irish Druidic mythology. Brigit the maiden is
the fairy of poetry, music and sun light. Brigit the mother is
the fairy of childbirth, peace and the hearth. Brigit the crone is the
fairy of wisdom. healing and the forge. |
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Brigit's father is The Dagda, the mythological All-father
of Ireland. They are members of the Tuatha Dé
Danann, the Tribe
of Danu. She was born at the moment of sunrise and rose into the
sky with fire coming from her head. As a baby she was fed the milk
of magical cows from the Otherworld. She had an apple orchard in
the Otherworld, and her bees brought charmed nectar from there.
Shamrocks and wild flower sprang up where she walks.
Brigit married the Fomorian King Bres and had three
sons. The war in which the Tribe of Danu eventually overcame the
Fomorians, a tribe of giants, is at the nexus of Irish mythohistory. She
sought peace between them, without avail. When her son Ruadan was
killed in battle her grief so moved all that peace came at
last.
An eternal flame is maintained to this day at the Well of
Brigit in County Kildare by nineteen maidens. (Okay, they are
nuns. So we only presume that they are maidens.) On the twentieth
day Brigit tends the flame herself. The Roman Catholics appropriated
the beloved Brigit as a saint.
Read THE AMERICAN
DRUID MONITOR articles
on Brigit.
From 1988, click here. From
2010, click
here.

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The
Cattle Raid
of Cooley
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This is the great, beloved, epic from the Ulster Cycle
where the characters, creatures and events of so many other myths come
crashing together with humor, pathos and heroism. It is as
intricate and as intertangled as Irish knotwork. It is full of
bull.
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Daire of Cooley's Brown Bull, named Donn.
and the White Horned Bull of Connaught, named Findbennach,
were magical creatures whose mythic contention has flowed through many
ages, adventures and forms. They had been swineherders, named
Grunt and Bristle, for their kings. They had been friends, and
rivals as to who was the better at magic and shape shifting.
Friendly practical joking left both their pig herds skinny, and they
lost their jobs, and thus the feud began. They became hawks, and filled the Sky with noisily bickering for two
years. Then they became sea creatures, one a whale the other
a seahorse, and fought in the Sea for two years. After that they
shifted into human champions, then transformed into phallic worms who
impregnate charmed cows of the immortal Sidhe folk, to be born as the
prized, magical and magnificent bulls of our tale.
One fateful night Queen Madb of Connaught,
in bed with her husband, Ailill, had a sit-com like argument over who
was on top, wealth-wise. It was close, but he was ahead by a bull,
which is ironic because the White Bull had been born to one of Queen
Madb's cows, but did not want to belong to a woman. Madb decides
to borrow the Brown Bull, to best Ailill. (Unlike American
marriages, in Ireland then men could head the house.)
The Queen offers Daire a little leg to borrow the
Brown Bull. He gets so excited that he starts jumping up and down and he bursts
his bed, feathers fly, and by the time all settles down he finds out
that she was going to take the bull by force, if she could not get him
fairly. Being Irish, Daire of Caulgne (Cooley) decides he would
rather fight than fool around, so war begins between Connaught and
Ulster.
War with Ulster seemed safer than when American President
Reagan invaded Granada. The fighting men of Ulster are under a
curse. Macha is one of triad of war and death fairies, with
the
Morrígan and Babd. From another myth, for an injustice done
her, she has cursed the fighting men of Ulster, for 3 times 3
generations, to be disabled by the pain of a pregnant woman in labor at
all the worst possible times. Besides, Madb's magician, Calatín,
had predicted that she would come back from the war with the bull.
Calatín and his twenty-seven sons (3 times 3 times 3) did not.
This is a separate myth, with a recurring theme from Irish tales, that
magic, prophesy, and such can be a seeming boon that is really a bane.
Kid Cú
Chulainn, just 17, is immune to the curse because, unknown to him then,
he is the son of the fairy Lugh. Madb's army
gets well into Ulster unchallenged because, instead of guarding the
border as he should be, Cú
Chulainn is off with a lass, doing what lads of 17 do. But once he
gets to it, the Kid puts up a defense that is, well, epic. There
are a couple dozen, or so, stories within the Táin of Cú
Chulainn's various exploits and encounters.
He harasses the Connaught army mercilessly from afar with
his sling, and at river fords and such challenges their champions to
single combat, each of which he wins. Cú
Chulainn is doing a heroic job against the invaders, but they advance
anyway. Queen Madb offers to have sex with him and make him rich
if he switches sides, but he turns her down. They reach sort of a
truce that allows her army to advance while he kills off her best men,
one at a time. She really wanted that bull!
The Morrígan, in the guise of a beautiful maiden, tries to
seduce the Kid, and he refuses her too. Rebuffed, she stalks
him. Waters are the fateful forks in the streams of life and
narrative in Irish mythology and the Morrígan attacks Cú
Chulainn at a ford in a river, first as an eel who trips him, then as a
wolf who drives cattle at him, and third as a heifer who leads a
stampede. Each time he wounds her, and the dark fairy Queen vows and
eventually gets revenge.
The youths of Ulster, who are also unaffected by Macha's
curse, decide to go to the aid of their friend Cú
Chulainn. Three times fifty of them march off. This is
⅓ the youths of Ulster. King Ailill, seeing the boys from
afar, mistakes them for fighting men, so he attacks in
ernest. Alas, all are lost at lia Fáil,
the Stone of Destiny.
In one contest Cú
Chulainn is gravely wounded. The many talented fairy of healing, Lugh Long Arm, appears and puts Cú
Chulainn to sleep for 3 days, magically mending his injuries. He
movingly reveals himself to Cú
Chulainn as his true father. Upon awakening Cú
Chulainn has been transformed into a horrifying but fearless monster who
avenges the boys twice 3 fold times.
Queen Madb, in desperation, violates the sacred tradition
of single combat, and sends several men at Cú
Chulainn at the same time, sealing her memory as an unprincipled villainess.
Cú
Chulainn fights his foster father, Fergus, but yields to him on the
condition that when next they meet it will be Fergus that must
yield. In one sad encounter the hero fights his foster brother and
best childhood friend, Ferdiad, who had switched sides. For
3 days they battle before duty brings Cú Chulainn to slay the brother
he so loves.
Alas, Cú
Chulainn and Fergus do meet again, at the head of a great battle, and
faithful to his word Fergus yields. Thus Ulster finally defeats
the invading army of Connaught, but Madb gets home with Donn, the Brown
Bull of Cooley, and fifty heifers too.
But this, you will recall, is the tale of a feud between
two swineherds who are now bulls. Back in Connaught Donn kills the
White Bull Findbennach (Whitehorn), tearing him to
bits and flinging the pieces to the far corners of Ireland.
Returning to Ulster, Donn vents his rage there too. So ends the
tales of the Cattle Raid of Cooley, Táin
Bó Cúailnge.
Although these tales are orally very much
older, the earliest know written versions are Lebor na hUidre
(the "Book of the Dun Cow"), from the 11th Century AD,
and the Book of Leinster, from the 12th Century AD,
both in Old Irish; and The Yellow Book of Lecan, from the 14th
Century AD, in Middle Irish. Táin was
translated into English in AD 1904 by Winifred
Faraday, AD 1914 by Joseph Dunn, and AD
1969 by Thomas Kinsella, among others. In AD
2006 Colmán Ó Raghallaigh and Barry Reynolds did the first graphic
novel version, in Irish Gaelic.
There is a fascinating and beautifully done website that
gives the Irish transcription side-by-side with Joseph Dunn's
translation. It is at http://adminstaff.vassar.edu/sttaylor/Cooley/.

Click
here for a print version of this article.
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Cernunnos |
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Images abound of this horned deity, but
little is really known of him. From the images, like this one from
the Gundestrup Cauldron, he is often taken to be a god of animals.
Here he holds a ram-headed serpent in his left hand and a torc in his
right, and is surrounded by a boar, a bull, and a stag. He wears
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The name assigned these images, Cernunnos,
comes from a single inscription on a relief found within the foundation of
Notre-Dame in Paris. From archeological evidence he is known to be
of pre-Celtic origin.
He is all but absent from surviving Irish mythology.
Some believe that Conall Cernach, the foster brother of
Cú
Chulainn, who has a minor role in the
Táin Bó Cúailnge, may be the
Gaulish Cernunnos. Because of the horns the Church naturally
associated him with their Devil. As with Brighit,
the Church also seems to have inserted his character into the life of St
Ciarán of Saighir, one of the 12
Irish Apostles, whose first disciple was a boar, followed by a fox, a
badger, a wolf, and a stag. |
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There is a Welch
tradition associating Cernunnos with Mid-Winter's Night. He is
important to followers of Wicca and neopagan groups that create myth,
tradition or ritual where the record is lacking. He is venerated in
the AR*ID sect as the patron of Jägermeister.
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Cormac mac Airt
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Cormac the son of Art was also called
Cormac of the Long Beard (Ulfada). He was the 115th Milesian
king. He reigned for 40 years in the 3rd Century AD.
This still well revered king is described in the Annals of Clonmacnoise
as "absolutely the best king that ever reigned in Ireland before
himself. . .wise learned, valiant and mild, not given causelessly to be
bloody as many of his ancestors were, he reigned majestically and
magnificently".
Much of the Fenian Cycle of myths takes place during his time. |
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During the last 10 years of his reign he
brought Christianity to Ireland and forbade his druids from worshiping the
Good Neighbors, the Fairy Cavelcade..
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Cú
Chulainn
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His
name means Chulann's hound because as a boy he killed the fierce watch
dog of the smith Chulann in self-defense and had to serve as its
replacement. In the Cattle Raid of
Cooley, Táin Bó Cúailnge, he
single-handedly defended Ulster from the attack of Queen Madb of
Connacht, killing so many that he built a wall of corpses. |
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When he rebuffs the advances of
The
Morrighan, the terrible
triple Queen, she thrice attacks him as different animals that he
defeated. Ah!, beware the wrath of a woman scorned!
In one battle he is wounded and his father, Luge, heals him
by magic. By the contrivance of The Morrighan, in
her form of the Crow of death, he is killed. In his final battle he heroically binds himself to a
stone so he can face the enemy even in death.
As was prophesized his life was short, but his memory will
live long, well and valiantly. Indeed, as prophesized, here you are reading this bit about him.
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The
Dagda

All Father
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Cernunnos is the pan-Celtic horned fairy who in Ireland is
The Dagna. Outside of Irish mythology little is known Cernunnos
except that he must have been a major fairy because his images are so
plentiful, and so often of great care and skill. Because of his
images he is taken to be a fairy of the forests, animals and virility.
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The
Dagna means the "good god." In Ireland this kind hearted, hard
fighting, randy fairy brought good harvests. He might be thought of
as a fairy of food, sex and hearty appetites for both. He had a
magical caldron named Undry, from which such a bounty flowed that no
guest ever left unfilled. It is from this that the later,
Christianized legends of the wounded king and his Holy Grail grew. His sexual
exploits were equally endless and pigish. He is the All
Father. The tales of his eating and romancing are full of humor.
In battle he carried an eight pronged club. With one
side he could kill nine foe at a blow, with the other he could bring
them back to life. When he dragged it on the ground it marked the boundary
between the land of the living and that of the dead. He also had a
living harp of oak named Uaithne on which he played three kinds of
music: sorrowful, joyous and dreaming.
The Dagna is an earth fairy with mastery over magic, time
and the seasons. His mother was Danu, Chieftess of Tuatha Dé
Danann,
and he became their King. His home is
Brú na Bóinne,
the Palace on the River Boyne, now called Newgrange.
At the New Year he mates with The
Morrighan, and his children include Aongas Mac
Óg, Bodb Dearg and the lovely, loved and
beneficent fairy Brighit.
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Danu
Danānn
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Mother
Earth is known as Danu in Irish lore. She is the fairy Queen,
matriarch and chieftess who led her tribe, the Tuatha Dé Danann to
Ireland, and then burned the boats so they would not be tempted to
return. She is revered, under assorted names, across Keltic
Europe. The River Danube is named for her. |
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In Ireland she is remembered as a fairy of wells and
rivers, fertility and abundance, and magic and wisdom. She resides
now in the Tír na nÓg, the land of eternal youth.
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Deirdre |
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Helen of Troy is the Greek Deirdre. Her tragic tale is told
in the Ulster Cycle of myths. Before she was born her father was
told “Well, I saw in my second sight that it is on account of a daughter
of yours that the greatest amount of blood shall be shed that has ever
been shed in Érin since time and race
began. And the three most famous heroes that ever were found will lose
their heads on her account.”
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It was argued that the baby should be
killed. But the king of Ulster decided to ignore the druid's
warning, and turned Deirdre over to a wise woman named Leabharcham to be
raised. When Deirdre came of age she would wed the king himself.
Leabharcham took Deirdre to raise, protected from all outside, in
a mound until at 16 she was a "creature
of fairest form, of loveliest aspect, and of gentlest nature that existed
between earth and heaven in all Ireland". In a dream Deirdre
met Naois, and Allen and Arden his two brothers, who were Knights of
the Red Branch. She fell in love with the handsome, black Irishman
Naois. She begged Leabharcham to help her find Naois, the man of her
dream. When they did meet in the waking world they fell deeply in
love, married, ran off to hide from the king in Scotland, and had one
narrow escape there after
another.
The king of Ulster sent his Knight Fergus mac Róich to them with an
invitation home. But the king was not a man of his word and he had Naois and his
two brothers killed; the three foretold hero's heads were lost.
Killing Knights is horrible enough, but the king had caused Fergus to
dishonor himself and cause the death of brother Knights. Fergus and
his band went to Connacht where they fought against Ulster in the
Cattle Raid of Cooley.
The tragedy's end is told in different ways. In one telling,
Deirdre commits suicide by leaning out of a chariot to smash her head into
a rock, but in another she dies of grief on the body of Naois, her love.
For a wonderfully translated telling of the complete myth
click here.
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Dian Cécht |
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Dian Cécht (the leech) is the
physician to the
Tuatha Dé Danann, the Tribe of Danu, and the grandfather of
Lugh. He had a magic well named Slade
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Dian Cécht made a silver arm for the
King Nuada, but when his son, Miach, made a better arm of gold, Dian
Cécht killed him out of envy. Dian Cécht's daughter, Airmed,
cried over her brother's grave, and from her tears all the healing herbs
grew, and she made a catalogue of all they could heal. But Dian
Cécht was jealous of this too, and also killed his daughter. That is
why no mortal knows all the herbs of medicine.
There is much more at the wonderful
Mary
Jones website.
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Diarmuid was a mortal of the County Kerry race Duibhne.
He was the most handsome, brave, and
fearsome warrior in the Fianna, and another
hapless, innocent, tragic victim of the eternal triangle. His father
was mortal, but he was raised by the love fairy Aeongas mac
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As a young man he was on a quest
with two others when they encountered an old hag, an
Cailleach, at a ford
in the woods who begged their aid in crossing. The two others
refused, but Diarmuid carried the old woman across. She, of course,
was magical, and as a reward she placed a spot on on his forehead that
made him irresistible to women. Alas, the hag was none other that
The Morigan, and her gifts always come at a
terrible price.
Now Gráinne was the
daughter of the High King, Cormac mac Airt, and she was an enchanting,
comely, and wily lass who had rejected many suitors. She finally
agreed to wed Fionn mac Cumhaill, the leader
of the Fianna, but at their betrothal party she fell in love with Diarmuid
at first sight, and he with her. But Diarmuid refused to go off with
Gráinne out of loyality to his leader,
Fionn. Gráinne used a magic
potion to put the entire party to sleep, except Diarmuid, and on him she
placed a geis that he must accompany her.
A geis is a kind of spell that has a boom, an obligation,
and a prohibition, all three. Diarmuid had another geis from
his foster father, Angus mac Óg, that he
could not hunt boar.
Diarmuid and Gráinne went off
together but after Diarmuid refused her entreats for a long while she
finally tricked him into marriage. Diarmuid's foster father, Aeongas
mac Óg, saved the couple from the Fianna many times over the years, and
eventually convinced Fionn to forgive the hero and faithful warrior.
They returned to the Fianna, were given land, had four sons, and lived
happily for many years.
It came to pass one day, on a hunt, that Diarmuid was tricked by
Fionn into a place where he had to break one geis or the other;
like Ulysses between Scylla and Charybdis.
He ended up killing a boar, which turned out to be his own enchanted
half-brother! It broke Aeongus' geis, and Diarmuid was, as
prophesied, mortally wounded. Now Finn mac Cumhaill had many
magical gifts, and one was that water from his hands could heal any wound.
Twice he pretended to bring healing waters to the gored Diarmuid, but he
let the water trickle between his fingers. At the beseechings of his
grandson, Oscar, Finn brought the healing waters to the fallen hero.
But it was too late. He was dead.
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Donn |
Donn, the Brown, or the Dark One, is the father of the Irish people.
He was the chief of the Milesians, the mythic tribe from Spain that
replaced the
Tuatha Dé Danann, the Tribe of Danu. He was drown in the Sea
by Ériu. |
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He is the death faery who welcomes his
decedents, the Irish, to Tech Duinn, the House of Donn, when they
die. There he prepares them for
Manannán mac Lir
to take them to the Otherworld. He is a creator of storms and
shipwrecks, but also a protector of crops and cattle. Although
associated by the Church with the Devil, he is well remembered and often
invoked by the Irish folk to this day. |
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Druid's Foot |
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A druid's foot is a badge,
jewel of office, or talisman worn by a druid in pretty much the same way a
Catholic priest wears a crucifix. In pre-Christian Ireland the
druid's foot would have been of serpentine with a 'natural' hole in it;
that is, a hole made by dripping water. |
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When the legends of Saint Patrick
claim that he 'drove the snakes out of Ireland' they are ridiculing the
druids by referring to them as 'snakes' because of these serpentine
emblems. Ireland has never had any native snakes.
Serpentine is the state rock of California.
Various New Age beliefs attribute an assortment of benefits to the use or
wearing of serpentine. We do not know if any of these go back to
Iron or Bronze Ireland.
The online game World of Warcraft uses an inverted pentagram
for a druid's foot. This is probably
from Wicca. The use of pentagrams by pre-Christian
Irish druids is not supported by archeology or ethnography. The one
place where 5-fold symmetry did regularly find its way into druidic ritual
was in the use of flowers that are common in Ireland, such as the
shamrock flower, violets, and, of course, the wild Irish rose. |

Shamrock
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Éire
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Ireland is
named for the 3 sisters Ériu, Banba, and Fódla. When the Milesians
defeated the
Tuatha Dé Danann it was ask and granted that the island would be
named for them. Éire is most familiar, but Banba and Fódla find
their way into poetic uses still. |
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Fianna (plural)
Fian (singular) |
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A fian
is a member of a band of adventurers, soldiers of fortune, or bandits who are mostly
landless, often aristocrats, and that usually live off of the land.
Robin Hood and his Merrie Men would have been a fíanna
if they had been Irish. The Fenian Cycle of myths is mostly about
the Fianna and Fionn mac
Cumhaill who, like his father, Cumhaill, became the leader of the Fianna.
They took a triple vow to purity of heart, strength of limb, and action to
match their words. |
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Fianna
Fáil
is an Irish Republican Party, both in the sense that it fostered the
creation of the Irish Republic, and that it is imbibed with the European
Republican triple ideals of liberty, fraternity, and equality. It
was founded in 1926 AD from Sinn Féin and so really
dates to the republic declared by the Rising of Easter 1916
AD. It led every government
of the Republic until 2011. The party usually translates its
name, Fianna Fáíl,
as 'Soldiers of Destiny.' To go to the party's website
click here.
 
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Fionn (Blond) mac Cumhaill was a giant,
invincible warrior, and the greatest leader of
the Fianna. Most of the Fenian Cycle of myths
are about the adventures of Fionn and the Fianna.
Fionn's father, Cumhaill, kidnapped his mother, Muirne, the
daughter of a powerful druid. For this Cumhaill was outlawed by the High
King, Conn Cétchathach. He joined the Fianna and became their leader.
Cumhaill was killed by Goll mac Morna, who then became the leader of the Fianna. |
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Fionn mac Cumaill was raised by Bodhmall,
his mother's sister and a druidess. He had many magical qualities.
As a boy he was cooking the 'Salmon of Wisdom' and burnt his thumb.
After that whenever he stuck his thumb in his mouth he had access to 'All
knowledge.' Fionn also means 'brilliant,' both for the hair and the
thumb of wisdom.
When Finn was 23 he killed the monster, fire-breathing, evil Faerie
Aillen. His reputation as a warrior and a hero thereby established, Goll
then ceded leadership of the Fianna.
One of his sons was Oisín.
Fionn built the Giant's Causeway and the Isle of Mann so that he could
walk to Scotland. Even the greatest hero's of Irish Gaelic mythology
have human dark-sides, and as an old man he let his rival in love die in
the tale of Diarmuid and the boar.
According to legend, Fionn mac Cumaill is not dead. He and
the Fianna are asleep, under the city of Dublin, ready to awake to battle
in the time of Éire's greatest need. Some argue that their spirit is
awake in the IRA and has been since the Rising of Easter, 1916
AD.
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Goibhniu
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Goibhniu is the divine smith of Irish
myth. He is one of a triad of faerie craftsmen, together with his
brothers Luchtaine the wright and Creidhne the metal worker, who made
weapons for Lugh and the
Tuatha Dé Danann, the Tribe of Danu. Goibhni forged the heads,
Luchtaine fashioned the shafts, and Creidhne the rivits. None
survived a wound from their charmed weapons. |
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Goibhniu is linked in tales to
Dian Cécht (the leech) because he also has
the power to impart vitality, youth and immortality. He hosts
Fledh Ghoibhnenn, the Feast of Goibhniu, in the Otherworld, where
those who drank his charmed mead became exempt from age and decay.
This is another character in Irish mythology with nearly identical analogy
in Hindu mythology. |
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Harp
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Ireland's ancient harp is its most
recognized national symbol. It is on the Republic's coat of arms,
the President's standard, the flag of Leinster, and bottles of Guinness.
The harp has been the accompaniment to Irish poets, bards, and
courtesans of every sort for kings, nobles, and all since time out of
memory. The boy David soothed the troubled King Saul with a harp. |
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The Dagda, the
magical, jovial, over-sexed All-Father and Good God of Irish Gælic
mythology had a magical, oaken, battle-scared harp, decorated with a
double-headed fish with jewels for eyes. It was named Uaithne.
With it The Dagda summonsed the change of the four seasons, and could even
command the rising or setting of the sun.
At the Second Battle of Mag Tuiread
Uaithne was captured by King Bres and the Formerians. As they were
feasting in celebration, The Dagda and his son stole quietly into their
hall. He called his harp to him, and on its way it killed 3x3 of the
enemy. The Dagda then used Uaithne to play the 3 strains of Noble
music: First he played goltrai that makes all who hear it
weep and mourn and grieve. Then he played geantrai which
brings joy and mirth and laughter. Finally he played suantrai
which put all into a deep and still and blissful sleep. Then The
Dagda and Aeogus mac
Óg left as quietly as they had come with the prized harp,
Uaithne. |
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Imbolc
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Imbolc is one of
the four great ritual holidays in the turning of the Irish
calendar. It comes midway between the Winter solstice and the
Spring equinox, and is dedicated to the fairy, Brighit, who is mistress
of Sun light, heat and fire. It falls on February 1st or
2nd. Traditionally the farmer folk watch to see if badgers and
such come out of their dens, signaling an early Spring. Lacking
Irish badgers, Americans make do with ground hogs.
Read THE AMERICAN
DRUID MONITOR article
on Imbolc. Click
here.
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Leprechaun

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Leprechauns, or little chaps, are wee fairy folk who mend shoes by trade
and hoard gold in earnest. They are not half bad, but they are
certainly not half good. Catch one and he will grant you 3 wishes
to let him go. But be careful what you wish for because they are
tricksters with a mean sense of humor, and the wishes they grant mostly
go awry.
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Lugh (pronounced Lu) Long-Arm, the fairy of
many talents, is a fairy King
of light, the harvest, healing, and is the patron fairy of druids. He was a High King on Tara. He gave the Irish folk the
gift of agriculture. The harvest festival, about August 1st, is
called Lughnasadh for him, and is one of the four great annual Druidic
celebrations.
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Lugh's mother was Ethliu, daughter of the evil
Formorian King Balor, and his father was Cian, a fairy of crafts and
magic, from the Tuatha Dé Danann, the Tribe of Danu. Luge was a valiant
warrior whose sling was the Milky Way. In his left hand he wields
the magical, bloodthirsty, living spear Areadbharand, for which he is
known as Lugh Long-Arm. He fought with his fearsome war hound Failinis.
As a boy Lugh was the hero of the Second Battle of Magh
Tuireadh where he killed his grandfather Balor and brought final victory
to the Tribe of Danu.
Lugh is a fairy of many talents. To gain entrance to
the court of the High King Nuada he told the doorkeeper that he is a wright, a
smith, an artist, a champion, a harpist, a hero, a poet, a historian, a
sorcerer, a cupbearer, and a brazier.
Read THE AMERICAN
DRUID MONITOR article
on Lugh. Click
here.
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Lughnasadh
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Lughnasadh is the
harvest fair, celebrated around August 1st, that celebrates Lugh's gift
of agriculture to the Irish folk. It marks the change of season to
Celtic Fall. In myth, the Faerie Folk of Mag Mal wanted to keep the
harvest for themselves, but Lugh fought them and won. It is one of the four great Druidic
holidays in the turning of a year. The fairs include horse racing,
games skill and war-craft, and farmer's markets that would be familiar at
any county fair in America, except with more alcohol.
Read THE AMERICAN
DRUID MONITOR article
on Lugh. Click
here.
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Mag
Tuired
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There were two battles at Mag Tuired producing two great, epic, poetic
sagas. In the first the Tuatha Dé
Danann, the Tribe
of Danu, defeated the Fir Blogs, the big belly boys. In the second they defeat the
Fomorians, a tribe of giants. Mag Tuired is a plane in Connach, and means the pillars
or the towers. Place names and characters in J.R.R. Tolkiens' Lord
of the Rings cycle often seem to have been inspired by Celtic mythology,
and none more so that the 'Two Towers.'
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| Manannán
mac Lir |

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Manannán
the son of the Sea, is the fairy King of the Isle of Man, which he
built to make it easy to walk to Scotland. But is
himself a seafarer and not really a fairy of the seas. His boat, Wave
Sweeper, could sails itself, which was a much bigger deal in the Iron
and Bronze Age than it seems now. In some myths he has a chariot
that he can drive on the sea, and in others he has a horse, Enbarr of
the Flowing Mane, that can stride over the waves as easily as the
land. |
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Manannán
is a law giver in
Tuatha Dé Danann, the Tribe of Danu, but appears in some myths to
have predated their arrival in Ireland. He is a necromancer who
conjures the weather at sea and uses the mists to hide himself and the
Otherworld from view. He is the conductor fairy who takes the
dead to Tír na nÓg, the Island of Youth in the Otherworld. He
carries his Crane Bag filled with magic. It is a caldron of
regeneration for the old, the injured and the diseased. He is
analogous to the Greek god Charon, who ferries souls across the River Styx to Hades.
Cultural views of death can be inferred from the difference between Tír na nÓg
and Hades.
Manannán is in many
myths. He is often a trickster whose tricks go awry, but all works
out well in the end, as in the Tale of Manannán
at Play. In another myth he gave Lugh four
gifts as the boy set out to defend his Tribe against the Fomorians:
a magical cloak, breastplate, his horse, and his sword named Fragarash,
the Answerer. In yet another myth he gave the magical Goblet of
Truth to Cormac mac Airt, a historical figure oft revered at the
kindest, wisest and most just High King of Ireland. Manannán's
wife, the fairy Fane,
is a temptress of Cú
Chulainn in the Cattle Raid of
Cooley, but in other myths his wife is the fairy Áine. He
is also prominent in the Tale of the Voyage of Bran son of Febail, in
the Cycle of the Kings.
Manannán had a herd of
magical swine. Just like The Dagda, one was always fattening and one always roasting, that
gave the aos Sídhe, the Faery People, these druidic heros, goddesses
and gods, their immortal-like longevity. Magical pigs sacrificed
to the fairies form a common mythical theme that links Ireland to Japan,
and most in between, with the Neolithic practices of Melanesia, as is so
elegantly and eloquently shown by mythologist Joseph Campbell in The
Masks of God.
When Saint Brendan, a baptized Christian, sailed to new
worlds in about the 5th Century AD, he had set out to
find the Blessed Isles, the Island of the Apple Trees, the Land of the
Living, and Tír na nÓg, in our pagan Otherworld.
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Mog
Roith
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Mog Roith is the one-eyed god of the Sky
by some accounts, and of the Sun by others. He is of the Fir Blog
people, and is probably left from the myths of the Irish folk before the
coming of Celtic culture in the 1st Millennium BCE. In some tales he
is a druid, and in Medieval (post-Christian) stories he is a mortal. |
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His name suggests "Master of the Wheel,"
or maybe its servant. His chariot is named "Roith Ramach," meaning
"rowing wheel." He wears the hide of a hornless bull, and has a
magic head dress named "Encennach" which changes him into a bird.
His chariot is as bright as the Sun, but his shield is black and covered
with the stars of Night. He brings the turning of the seasons, can
raise storms, and even dry up lakes. He is prominent in the Cormac
Cycle, in the Cycle of the Kings, in the Battle of Knocklong.
He has a daughter named Tlachta, who is a great sorceress.
In tales of Medieval origin he is depicted as the druid who cut of
the head of John the Baptist, and thus brought a curse on the Irish folk,
and as a confederate of Simon Magnus, the sage of Christian Gnostics and
demon of Roman Christians.
The Sky as a wheel turning about the North Star is a natural
mythological link at Ireland's Northern latitudes, and the wheel as a
metaphor for the repeating cycles of seasons is understandable in any
culture that has invented the wheel. But the wheel of the year
(shown) may be a modern growth of mythic tradition by Wicca and some
neo-pagans. Depicting it with 8 spokes instead of 4 is short on
evidence also. The 4 major druidic holidays that are well documented
are Samhain (Halloween), Imbolc
(St. Bridgit's Day and Groundhog Day), Beltain (May
Day), and Lughnasadh (county fairs).
Read THE AMERICAN
DRUID MONITOR article
on Mog Roith.
Click
here.
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The
Morrighan
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The
Morrigan, the Great Queen, the Phantom Queen and the Monster Queen and
her sisters Babd and Macha, are a
triple Fairy Queen. They are mistresses of war, magic and
prophesy. The Morrigan's animal form is a crow, and thus she
appears as the fairy of death in battle.
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It was by her valor, future sight and druid's magic that Tuatha Dé Danann, the Tribe
of Danu, defeated the Fir Blogs in the first battle
of
Mag Tuired. That the Celtic war diety is
female, and not male,
says a lot about the deep cultural chasm between bronze age Keltic folk
and their Greco-Roman, Levantian and Egyptian contemporaries.
More than with most Irish mythic characters, the tales and
personas of The Morrighan vary from time to time and place to
place. As a cattle fairy she reigns over property, sovereignty
and fertility. But as fairy of death in battle she transforms
into crows, bansees, and the death eaters of the Harry Potter cycle.
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Newgrange
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Newgrange is the 2nd most famous Stone Age
structure in the world, after Stonehenge. It is a passage tomb
overlooking the beautiful River Boyne Valley. |
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At 5½ millennia this mid-Neolithic
structure is older that the Bronze Age pyramids of Egypt. It is
about 250 feet across, 40 feet high, and covers over an acre. The
only known entrance faces the Midwinter sunrise, when a pencil thin beam
of light shines through a transom to the burial chamber almost in the
center. It was rediscovered in AD 1699 while
digging for road paving stones.
Mythologically it is variously the home the Tuatha Dé Danann, the Tribe
of Danu, and The Dagna, the Good God.
Brú na Bóinne is
probably best translated as the Palace by the Boyne. Legend also
held it as the burial place of the first High Kings on Tara.
Some lost religious significance is suspected by the grouping of 3
giant passage tombs in the Boyne Valley, at Newgrange, Knowth and Dowth;
as with the grouping of the 3 great pyramids in Egypt.
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Ogma
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Ogma is
a fairy of eloquence and learning. He invented the druids' secret Ogham
alphabet. He is in a triad of 'gods of skill,' trí dée dána,
with Lugh and The Dagda. In some myths he is a Fomorian who allied
himself with the Tuatha Dé Danann, the Tribe
of Danu, but in others is the son of Danu. We cannot ask him
because he fought in both Battles of Mag Tuired and was killed in the
second.
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Oisín
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Oisín is
Ireland's greatest poet of legendary times. Much of the Fenian Cycle
of myths are about his adventures, and they are told in his voice.
His father was Fionn mac Cumhail, leader of the Fianna,
and Sadbh, a young beauty of Fionn's tribe who had been changed into a
deer by a druid's magic. One day Fionn and his men were hunting in
the woods when his hounds chased down a particularly beautiful and fleet
doe, but once they had her cornered, the dogs could not hurt her. As
is supposed to happen in faerie tales, Fionn's love changed Sadbh back
into human form and they were married, but they did not live happily ever
after! |
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When the druid found out what had happened
he changed Sadbh back into a deer. Fionn pursued his love
tirelessly. When she delivered a foal it was a human baby.
Fionn finally found his son on Ben Bulben, a majestic rocky outcrop in
County Sligo. The baby was named Oisín,
which means 'young deer.'
Of all of Oisín's adventures
the best known is of the golden haired girl and their romance in the land
of youth. One day Oisín and the
Fianna were hunting in the woods when he met Níamh Chinn Óir, the
daughter of Manannán
mac Lir, riding her father's horse Embarr.
Her beauty was enchanting and Oisín
fell madly in love. Forgetting his wife, family, and men Oisín
joined her, and on Embarr's back they rode over the Seas to Tir na
nÓg, the land of eternal youth. He had a wonderful time with her for
a while in that mythic paradise, but after a time he began to miss his
men, the woods, and the adventures. After much pleading he was
allowed to go home for a visit. Alas, time does not pass in the
Otherworld as it does for mortals, and what
had seemed but a few months to Oisín
was 3 centuries in mortal time. He was warned not to dismount or
touch the ground of the mortal world or all those years would catch up
with him.
There are several versions told of what happened, but in all of
them Oisín is trying to help someone
and inadvertently does touch the ground. The years do catch up with
him and he becomes a very, very old man. In some tellings he dies.
The
Wanderings of Oisin is an epic length poem by William Butler
Yeats. It is told as a dialogue between Saint Patrick and Oisín,
after he has returned from the Otherworld and is dying of his caught-up
years. In Yeats' telling, Oisín
had spent 100 years in pleasure on the Island of Dancing, where "joy is
God, and God is joy;" a 100 years fighting a demon on the Island of
Victory; and a 100 years in slumber on the Island of Forgetfulness.
Alas, however, none were, for Oisín,
the Island of Content.
Yeats uses Oisín's voice to
paint a romantic paean of Ireland's pagan past, while Saint Patrick seems
cheerless, taciturn and mean-spirited. Yeats says of one pagan god
"... at his cry there came no milk-pale face / Under a crown of thorns and
dark with blood, / But only exultant faces."
On his return Oisín finds the
Fenians -- all his friends and loved ones -- long dead, but he
remembers them as much larger, happier and better looking that the folks
of Christian time. He rejects Saint Patrick's repeated entreats to
pray for his soul, and dies determined to "... dwell in the house of the
Fenians, be they in flames or at feast."
Click here to read the whole
poem.
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Samhain
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Halloween in America is the most widely recognized Irish pagan imported
holiday. Samhain in Old Irish means 'summer's end,' and
specifically refers to November 1st, although this harvest festival
which starts in the Irish calendar on the night of October 31st. The
parties can go on for a
week. It is the mirror image of the Beltran festival, and evil
witches again gain control of the weather.
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It is a time when the boundary
between the living and the dead draws thin, perhaps because crops are
dying, orchards going bare, and animals preparing for winter.
While there are always those among the dead that folks are anxious to
contact, evil ghosts are just as free to return. Masks and
costumes are used to hide ones identity from the bad spirits. In
Ireland turnips were hallowed out and used as lanterns to keep those
scary wraiths away. Pumpkins as jack-o-lanterns are used by
Americas, whose noses turn up at turnips. Samhain Night marks the
beginning of the Irish month of Samhain. It is one of the four great,
cross-quarter festivals in each year's turning.
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Stone
of
Destiny
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Lia Fáil
(Irish Gaelic for 'Big Stone') was placed on the Hill of Tara by the
Tuatha Dé Danann, the Tribe of Danu. It choose the rightful king
of Ireland by roaring mightily, until it was split asunder by
Cú
Chulainn.
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This Stone of Destiny is not to be confused with any other
Stone of Destiny, such of the Stone of Scone which choose the rightful
king of Scotland until it was stolen by the English, or the Stone of
Mora that choose the rightful king of Sweden, or the biblical Stone of
Jacob. This is the real mythological Stone of
Destiny.
Sexual mores were different in pagan Ireland. Most Christians
today pretend that they do not notice the Stone's phallic shape.
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Tribe
of Danu
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Irish mythic history begins with the arrival of the
Tuatha Dé Danann, the Tribe of Danu, from the North in flying ships on
a May 1st, Beltran, long, long ago. Their Chieftess
Danu burns the
ships because they are there to stay. First they conquer the Fir
Bolg, the Big Bellied Boys, in the First Battle of Mag
Tuired, who
retreat to the West. Next they battle to submission the Formorians,
a race of giants, in the Second Battle of Mag Tuired.
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They brought to the Hill of Tara the Stone of Destiny, Lia
Fáil, which chooses the kings of Ireland; the inescapable Sword of Núadu;
the bloodthirsty, living Spear of Lugh; and Undry, the forever full
Caldron of The Dagna, that none should ever go hungry.
These fierce, magical, fairy folk are finally defeated,
however, by the Milesians who arrive in ships from the South. They
retreat to the Otherworld, Tír na nÓg, the land of eternal youth,
entered through the mounds that are so much a part of the Irish
landscape, especially Brugh na Boinne, called Newgrange in
English. Since then they are known as 'aes Sídhe', the mound folk,
and also as the fair folk and the good neighbors.
There are marvelous tales to go with all of these events,
each as intricate and complicated as that beautiful Irish knotwork.
Not that it matters to the telling of a good story, but Newgrange, which
is older than the pyramids of Egypt, pre-dates the actual arrival
of the Celts by probably 2,500 years.
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